23 March 2011

Episode 21: Jeff van Dyck

Brent and Rob conduct an interview with acclaimed video game music composer Jeff van Dyck.  He gives a fascinating look into composing 16-bit tunes as well as an explanation of the Genesis and SNES hardware.  This interview also features some of Jeff's greatest hits during the 16-bit era.  NOTE: Yes, The Legacy Music Hour is aware that they neglected to ask about the basketball games Jeff worked on.  ANOTHER NOTE: The Legacy Music Hour did not play a track from NHL 96, because it was later discovered that Jeff only composed music for the PC version, and not the Genesis or SNES versions.  Full track listing below.

 

Game - Composer - Song - Company - Console - Year (the version we played was released)

FIFA International Soccer - Jeff van Dyck - Title - Electronic Arts - SNES - 1993

NBA Live 96 - Traz Damji - Title - Electonic Arts - Genesis - 1995

Skitchin' - Jeff van Dyck - Silken Liver Slipper - Electronic Arts - Genesis - 1993

Skitchin' - Jeff van Dyck - Cheese Grater - Electronic Arts - Genesis - 1993

FIFA Soccer 95 - Jeff van Dyck - Menu 3 - Electronic Arts - Genesis - 1994

FIFA International Soccer - Jeff van Dyck - Menu 3 - Electronic Arts - SNES - 1993

FIFA International Soccer - Jeff van Dyck - BGM 4 - Electronic Arts - Genesis - 1993

FIFA International Soccer - Jeff van Dyck - Menu 2 - Electronic Arts - SNES - 1993

FIFA Soccer 95 - Jeff van Dyck - Menu 4 - Electronic Arts - Genesis - 1994

FIFA Soccer 95 - Jeff van Dyck - Menu 5 - Electronic Arts - Genesis - 1994

Coach K College Basketball - Jeff van Dyck - Victory - Electronic Arts - Genesis - 1995

4 comments:

  1. More info on the technical side of game music:

    The Genesis uses two sound chips, the YM2612 (Fm Synth) and the SN76489 (PSG). Often, the PSG would play part of the drums on the bass/noise track. The sampler is called the DAC, it's part of the YM2612.

    The SNES uses the SPC700, manufactured by Sony. This means it's similar to the PlayStation 1 sound.

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  2. Hello. Its a great podcast you do. Is there any chance you could upload the mp3 of the pieces? thanks

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  3. Hi Jose,

    Unfortunately we don't upload the individual MP3's. You can score all the tracks yourself and convert them to MP3. Get tracks @ zophar.net and project2612.org. Remember, you will need a program to play the files. Google Audio Overload.

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  4. Also, for SNES tracks:

    http://snesmusic.org/v2/select.php?view=sets&char=n1-9&limit=0

    And a better program than Audio Overload, is Game Music Box:

    http://slack.net/~ant/game-music-box/

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