07 December 2011

Episode 58: Military and War

A-TEN-HUT!  At ease, listeners.  For this mission, Lieutenant Weinbach and Sergeant Switch focus on games (or parts of games) that have a significant connection to military or war content.  Now drop down, grab your radio, and settle into your foxhole, privates.  ENJOY-HUT!  Full track listing below.



Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)

Silent Service - David Wise - gameplay - Rare/Ultra Games - NES - 1989

G.I. Joe: A Real American Hero - Nobuyuki Shioda (Shiochan), Yusuke Takahama (Takaha) - Fang/Buzz Boar/Pogo Battle Ball (Invincibility) - KID/Taxan - NES - 1991

Liberty or Death - unknown - Ending (Britain Wins) - Koei - Genesis - 1994

Famicom Wars - Hirokazu Tanaka - Red Star - Nintendo - Famicom - 1988

1943: The Battle of Midway - unknown - Boss BGM 2 (Sea Battle) - Capcom - NES - 1988

G.I. Joe: The Atlantis Factor - Yusuke Takahama - Level 3 and 16 (Rooftops) - KID/Capcom - NES - 1992

G.I. Joe: A Real American Hero - Nobuyuki Shioda (Shiochan), Yusuke Takahama (Takaha) - Boss Battle III - KID/Taxan - NES - 1991

Operation Europe: Path to Victory 1939-45 - Yuji Ohno - Air Commander - Koei - Genesis - 1994

Genghis Khan II: Clan of the Gray Wolf - Michiru Ooshima - Mongolian Strategy - Koei - Genesis - 1993

Stealth - unknown - Ending - Hect - Super Famicom - 1992

Liberty or Death - unknown - American Strategy - Koei - SNES - 1994

Sgt. Saunders' Combat! - Masumi Takimoto (Hiroo Tengenji), Yoshiaki Kubotera, Masanori Hikichi, Tomohiro Endoh - gameplay - ChickenHead/ASCII - Super Famicom - 1995

P-47: The Freedom Fighter - Shizuyoshi Okamura - Stage 2 - Aicom - PC Engine - 1989

P.T.O. II: Pacific Theatre of Operations - Yoichiro Yoshikawa - American Weapon Production - Koei - SNES - 1995

Super Street Fighter II - Yoko Shimomura, Ippo Yamada (arr.) (?) - Guile - Capcom - Super Famicom - 1994

6 comments:

  1. congrats on Earthbound, its been my favorite game since it came out years ago, and it also features my favorite soundtrack of all time!

    i suggest playing through the most excellent fan translation of Mother 3 for Gameboy Advance when yr ready... I know Brent only likes to play on the original system/s, and its totally possible to play Mother 3 on an actual GBA or DS via flash-ROM cartridge (i played it this way).

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  2. LOL I remember arguing w/ a couple kids once when i was about 7, about how Transformers or Thundercats could both beat the shit out of any G.I. Joe characters because they were "just army guys".

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  3. I think you guys stumbled on to another topic with this one: Music That Doesn't Belong. An episode about music that doesn't fit its game--that's really inappropriate or counter-intuitive with regard to genre, gameplay, mood, etc.--would be awesome.

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  4. For the entire Super Street Fighter II SNES soundtrack Yoko Shimomura composed all the tracks except for the following.

    Sagat, T. Hawk, and Dee Jay's Stages ~ Isoe Abe

    Fei Long and Cammy's Stages = Syun Nishigaki

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  5. At the end there I think the two of you were looking for either "Brigadier Brent" or "Wing Commander Weinbach."

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    1. Brigadier Brent came to me, too. I couldn't figure out the SSFII Guile music; the pads and brass definitely sounded SNES but the drum samples were better than I'm used to hearing. It didn't quite sound good enough for arcade, and definitely better samples than the Genesis could pull off. But a good track.

      I was hoping to have heard from Ambition of Ceasar I and II from Micronet(Brent, your mention of Micronet got my hopes up), or Herzog Zwei. But it was a groovy episode overall.

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